// $Id: colladaphysicsloader.h 470 2008-05-27 16:27:22Z agjermun $
// A Loader for COLLADA files containing physics information (DOES NOT LOAD GRAPHICAL MODELS)
//
// ml278
// Copyright (C) 2008 Bjørn Øivind Bjørnsen, Aleksander Gjermundsen, Knut Andre Tidemann, Thomas Hansen
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

#ifndef __COLLADAPHYSICSLOADER_H
#define __COLLADAPHYSICSLOADER_H

#include <BulletColladaConverter/ColladaConverter.h>
#include <btBulletCollisionCommon.h>
#include <btBulletDynamicsCommon.h>

/** 
 * Loader for the physics part of the COLLADA fileformat.
 * This will simply add all the rigidbodies and constraints found to the given dynamics world.
 */
class ColladaPhysicsLoader : public ColladaConverter
{
private:
	btDynamicsWorld *mWorld;
public:
	ColladaPhysicsLoader(btDynamicsWorld *world);
	~ColladaPhysicsLoader();
};

#endif // #ifndef __COLLADAPHYSICSLOADER_H
